Ok, hold the presses.  I just discovered that for some odd reason the
osgdb_* plugins under Linux aren't getting put under the osgPlugins-2.5.0
folder.  Not exactly sure why this broke, the folder was there, just empty.
I'll have to look into it this evening.

On Mon, May 19, 2008 at 8:41 AM, Philip Lowman <[EMAIL PROTECTED]> wrote:

> Robert,
>
> Here is a collection of changes which should fix issues building the OSG
> with CMake 2.6.0 (along with some other changes)
>
> CMakeLists.txt:
> * Set CMP0003 to supress warning about linking against -lpthread (which is
> a
>   non-absolute library location).  (CMake 2.6.x fix)
> * Modified the WIN32_USE_MP and a couple of other Visual Studio specific
> flags
>   to be in an IF(MSVC) block  (minor tweak to reduce exposing this stuff on
> MinGW builds)
> * Includes my second set of glu tesselator autodetection changes that you
> seemed to want but haven't committed yet.
>
> src/OpenThreads/pthreads/CMakeLists.txt:
> * Eliminates warning when compiling on Linux about spaces in link line
> (CMake 2.6.x fix)
>
> CMakeModules/OsgMacroUtils.cmake:
> * Tweaks to make the macros behave properly under CMake 2.6.0 (doesn't
> change behavior under CMake 2.4.x)
>
> CMakeModules/Find3rdPartyDependencies.cmake:
> * Adds the NO_DEFAULT_PATH option to all of the search options so that
> things in C:\Program Files\OpenSceneGraph aren't accidently picked up during
> configure time and instead only things in the "3rdParty" folder are
> discovered. (general bugfix)
>
>
> --
> Philip Lowman




-- 
Philip Lowman
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