Ok, hold the presses. I just discovered that for some odd reason the osgdb_* plugins under Linux aren't getting put under the osgPlugins-2.5.0 folder. Not exactly sure why this broke, the folder was there, just empty. I'll have to look into it this evening.
On Mon, May 19, 2008 at 8:41 AM, Philip Lowman <[EMAIL PROTECTED]> wrote: > Robert, > > Here is a collection of changes which should fix issues building the OSG > with CMake 2.6.0 (along with some other changes) > > CMakeLists.txt: > * Set CMP0003 to supress warning about linking against -lpthread (which is > a > non-absolute library location). (CMake 2.6.x fix) > * Modified the WIN32_USE_MP and a couple of other Visual Studio specific > flags > to be in an IF(MSVC) block (minor tweak to reduce exposing this stuff on > MinGW builds) > * Includes my second set of glu tesselator autodetection changes that you > seemed to want but haven't committed yet. > > src/OpenThreads/pthreads/CMakeLists.txt: > * Eliminates warning when compiling on Linux about spaces in link line > (CMake 2.6.x fix) > > CMakeModules/OsgMacroUtils.cmake: > * Tweaks to make the macros behave properly under CMake 2.6.0 (doesn't > change behavior under CMake 2.4.x) > > CMakeModules/Find3rdPartyDependencies.cmake: > * Adds the NO_DEFAULT_PATH option to all of the search options so that > things in C:\Program Files\OpenSceneGraph aren't accidently picked up during > configure time and instead only things in the "3rdParty" folder are > discovered. (general bugfix) > > > -- > Philip Lowman -- Philip Lowman
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