According to the 1.4.1 COLLADA spec (2nd ed) the standard behavior for fx_sampler_wrap_common is as follows
CLAMP ->GL_CLAMP_TO_EDGE NONE->GL_CLAMP_TO_BORDER The current 2.5.0 daePlugin assumes the following binding CLAMP ->GL_CLAMP NONE->GL_REPEAT Notably the GL_CLAMP binding will result in visible black seams on input files that use otherwise matching textures. Replacing GL_CLAMP by GL_CLAMP_TO_EDGE solves this problem. I've updated both the read and write functions. Gino van den Bergen www.dtecta.com
dae.rar
Description: application/rar
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
