the attached files go into the following spots within the ppu distribution, where 'osgPPU' is the root of the PPU tree:
CMakeLists.txt -> osgPPU/CMakeLists.txt FindOSG.cmake -> osgPPU/CMakeModules/FindOSG.cmakefinally, art, you can remove FindOpenThreads.cmake from the CMakeModules directory.
thanks, bob
CMAKE_MINIMUM_REQUIRED(VERSION 2.4.5 FATAL_ERROR)
PROJECT(osgPPU)
SET(CMAKE_MODULE_PATH "${osgPPU_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
SET(SOURCE_DIR ${osgPPU_SOURCE_DIR})
SET(OSG_DIR "${CMAKE_INSTALL_PREFIX}" CACHE STRING "Path where to find the osg
installation")
#######################################
# Dynamic vs Static Linking
#######################################
OPTION(DYNAMIC_OSGPPU "Set to ON to build osgPPU for dynamic linking. Use OFF
for static." ON)
IF (DYNAMIC_OSGPPU)
SET(OSGPPU_USER_DEFINED_DYNAMIC_OR_STATIC "SHARED")
ELSE (DYNAMIC_OSGPPU)
SET(OSGPPU_USER_DEFINED_DYNAMIC_OR_STATIC "STATIC")
SET(CMAKE_MODULE_CXX_FLAGS_DEBUG "-pthread")
ENDIF(DYNAMIC_OSGPPU)
#######################################
# Library files
#######################################
FIND_PACKAGE( OpenGL REQUIRED )
FIND_PACKAGE( OSG REQUIRED )
INCLUDE_DIRECTORIES(BEFORE
${OPENGL_INCLUDE_DIR}
${OSG_INCLUDE_DIRS}
${SOURCE_DIR}/include
)
SET(GL_LIBS
${OPENGL_gl_LIBRARY}
${OPENGL_glu_LIBRARY}
)
# MESSAGE( "project path: ${PROJECT_BINARY_DIR}" )
# MESSAGE( "source path: ${osgPPU_SOURCE_DIR}" )
#######################################
# Solution definition
#######################################
IF(WIN32)
ADD_DEFINITIONS(-D_USE_MATH_DEFINES)
ADD_DEFINITIONS(-D_SCL_SECURE_NO_WARNINGS)
ADD_DEFINITIONS(-D_CRT_SECURE_NO_DEPRECATE)
IF(MSVC)
OPTION(OSGPPU_MSVC_DEBUG_INCREMENTAL_LINK "Set to OFF to build without
incremental linking in debug (release is off by default)" OFF)
IF(NOT OSGPPU_MSVC_DEBUG_INCREMENTAL_LINK)
SET(CMAKE_MODULE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
SET(CMAKE_EXE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO")
ENDIF(NOT OSGPPU_MSVC_DEBUG_INCREMENTAL_LINK)
ENDIF(MSVC)
ENDIF(WIN32)
#Solution
SET(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
SET(LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/lib)
LINK_DIRECTORIES(${LIBRARY_OUTPUT_PATH})
INCLUDE(OsgPPUMacroUtils)
################################################################################
# Some usefull definition
################################################################################
DETECT_OSG_VERSION()
#OPTION(OSG_USE_FLOAT_MATRIX "Set to ON to build OpenSceneGraph with float
Matrix instead of double." OFF)
#MARK_AS_ADVANCED(OSG_USE_FLOAT_MATRIX)
#IF(OSG_USE_FLOAT_MATRIX)
# ADD_DEFINITIONS(-DOSG_USE_FLOAT_MATRIX)
#ENDIF(OSG_USE_FLOAT_MATRIX)
#OPTION(OSG_USE_FLOAT_PLANE "Set to ON to build OpenSceneGraph with float Plane
instead of double." OFF)
#MARK_AS_ADVANCED(OSG_USE_FLOAT_PLANE)
#IF(OSG_USE_FLOAT_PLANE)
# ADD_DEFINITIONS(-DOSG_USE_FLOAT_PLANE)
#ENDIF(OSG_USE_FLOAT_PLANE)
#OPTION(OSG_USE_FLOAT_BOUNDINGSPHERE "Set to ON to build OpenSceneGraph with
float BoundingSphere instead of double." ON)
#MARK_AS_ADVANCED(OSG_USE_FLOAT_BOUNDINGSPHERE)
#IF(NOT OSG_USE_FLOAT_BOUNDINGSPHERE)
# ADD_DEFINITIONS(-DOSG_USE_DOUBLE_BOUNDINGSPHERE)
#ENDIF(NOT OSG_USE_FLOAT_BOUNDINGSPHERE)
#OPTION(OSG_USE_FLOAT_BOUNDINGBOX "Set to ON to build OpenSceneGraph with float
BoundingBox instead of double." ON)
#MARK_AS_ADVANCED(OSG_USE_FLOAT_BOUNDINGBOX)
#IF(NOT OSG_USE_FLOAT_BOUNDINGBOX)
# ADD_DEFINITIONS(-DOSG_USE_DOUBLE_BOUNDINGBOX)
#ENDIF(NOT OSG_USE_FLOAT_BOUNDINGBOX)
################################################################################
################################################################################
# Create bin and lib directories if required
################################################################################
#IF("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
# FILE(MAKE_DIRECTORY ${CMAKE_BINARY_DIR}/bin ${CMAKE_BINARY_DIR}/lib
${CMAKE_BINARY_DIR}/lib/${OSG_PLUGINS})
#ENDIF("${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}")
################################################################################
# Compile subdirectory
################################################################################
ADD_SUBDIRECTORY(src)
################################################################################
### uninstall target
################################################################################
CONFIGURE_FILE(
"${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules/cmake_uninstall.cmake.in"
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
IMMEDIATE @ONLY)
ADD_CUSTOM_TARGET(uninstall
"${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
FindOSG.cmake
Description: Binary data
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