Thanks Bob. I have patched and submited your changes to the osgppu svn. Although I haven't experienced any problems with the current osg version while compiling osgppu with non patched cmake files. However I think the changes do make sense.
Best regards, Art --- Bob Kuehne <[EMAIL PROTECTED]> schrieb am Mo, 30.6.2008: > Von: Bob Kuehne <[EMAIL PROTECTED]> > Betreff: osg-ppu fixes > An: "OpenSceneGraph Submissions" <[email protected]> > CC: "Art Tevs" <[EMAIL PROTECTED]> > Datum: Montag, 30. Juni 2008, 17:01 > hi all, cross-posting to osg-submissions so that this gets > more > visibility than just mailing to art (cc'd on this). > here's how i fixed > PPU to work with the new birfucated osg/include header > structure. > three changes to a FindOSG.cmake module, and then to the > parent > CMakeLists.txt which uses that to setup include paths. > > the attached files go into the following spots within the > ppu > distribution, where 'osgPPU' is the root of the PPU > tree: > > CMakeLists.txt -> osgPPU/CMakeLists.txt > FindOSG.cmake -> osgPPU/CMakeModules/FindOSG.cmake > > finally, art, you can remove FindOpenThreads.cmake from the > > CMakeModules directory. > > thanks, > bob __________________________________________________________ Gesendet von Yahoo! Mail. Dem pfiffigeren Posteingang. http://de.overview.mail.yahoo.com _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
