Hi Robert,as I hinted at on osg-users in the "obj loader: map_* only reads last component" thread, this submission broke material/texture loading for some files I have that specify texture matrix scaling.
The following link shows a very comprehensive list of .mtl file options: http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/Attached is a patch that should fix spacey filenames and optional texture scale/offset. I have tested it with files I have that I modified to contain spaces in the texture filenames.
Cheers! /ulrich Robert Osfield wrote:
Thanks Bob, changes merged and submitted to SVN. FYI, I changed the std::cout to osg::notify(osg::INFO) as it's not appropriate to have debugging messages output on load. On Wed, Jul 23, 2008 at 11:54 PM, Bob Kuehne <[EMAIL PROTECTED]> wrote:fix for filenames that have spaces within their name.
obj_tex_options.tar.gz
Description: GNU Zip compressed data
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