Thanks Ulrich, changes now merged and submitted to SVN.

On Fri, Jul 25, 2008 at 11:45 AM, Ulrich Hertlein <[EMAIL PROTECTED]> wrote:
> Hi Robert,
>
> as I hinted at on osg-users in the "obj loader: map_* only reads last
> component" thread, this submission broke material/texture loading for some
> files I have that specify texture matrix scaling.
>
> The following link shows a very comprehensive list of .mtl file options:
> http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/
>
> Attached is a patch that should fix spacey filenames and optional texture
> scale/offset.  I have tested it with files I have that I modified to contain
> spaces in the texture filenames.
>
> Cheers!
> /ulrich
>
> Robert Osfield wrote:
>>
>> Thanks Bob, changes merged and submitted to SVN.
>>
>> FYI, I changed the std::cout to osg::notify(osg::INFO) as it's not
>> appropriate to have debugging messages output on load.
>>
>> On Wed, Jul 23, 2008 at 11:54 PM, Bob Kuehne <[EMAIL PROTECTED]> wrote:
>>>
>>> fix for filenames that have spaces within their name.
>
>
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