Hi Paul,
I did not want to have to do any kind of key translation for such a
simple example, so I left it as it was (using EVT_CHAR for key presses
and EVT_KEY_UP for releases). Perhaps Thibault has some code lying
around to do complete translation.
Thanks for the explanation. We'll see what Thibault can come up with.
As far as the threading is concerned, I put in the SingleThreaded
intialization as I wasn't sure if the GraphicsWindowWX class methods
weren't going to be called from a different thread than the main
wxWidgets thread.
As you may have read earlier in this thread, I've tried all the
threading models, and they work if they're set that way at startup. The
only time I've seen the example crash is when switching threading models
at runtime ('m' key). We'll see if Thibault can find a solution to that
too. Perhaps it is related to GUI calls on another thread, so perhaps a
slight redesign of GraphicsWindowWX would be in order.
Thanks,
J-S
--
______________________________________________________
Jean-Sebastien Guay [EMAIL PROTECTED]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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