Thougts are inline...

On Fri, Oct 3, 2008 at 3:06 PM, Robert Osfield <[EMAIL PROTECTED]>wrote:

> Hi Neil,
>
> I think the way forward for here is to merge your change with my Cmake
> controlled optional compile block in
>
> #ifdef OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION
>        // implicit output conversion
>        operator T*() const { return _ptr; }
> #else
>        // comparison operators for ref_ptr.
>        bool operator == (const ref_ptr& rp) const { return (_ptr==rp._ptr);
> }
>        bool operator == (const T* ptr) const { return (_ptr==ptr); }
>        friend bool operator == (const T* ptr, const ref_ptr& rp) {
> return (ptr==rp._ptr); }
>
>        bool operator != (const ref_ptr& rp) const { return (_ptr!=rp._ptr);
> }
>        bool operator != (const T* ptr) const { return (_ptr!=ptr); }
>        friend bool operator != (const T* ptr, const ref_ptr& rp) {
> return (ptr!=rp._ptr); }
>
>        bool operator < (const ref_ptr& rp) const { return (_ptr<rp._ptr); }
> #endif
>
> And have OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION on by default,
> then let it get tested across platforms and with end user application
> builds/executation.  If things go way then we could possible invert
> the #def so that the old code requires the define, or possible scrub
> the old completely depending on how the community feel about the
> suitability of going with the new implicit output conversion.
>
> Thoughts?
>

I absolutely agree with your approach in every detail. It's a good idea to
have an escape plan, but I think this will be a good default.

Let me know if I can be of any assistance.

Regards,
Neil Groves


>
> Robert.
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>
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>
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