Cool! Someone cares ;-)

Would you volunteer to add this option to CMAke ? Unfortunately I have no
experience in CMakeLists.txt and I would prefer to not learn it on
contributions which could easily crash systems of other users.

Now seriously, I am not pushing workaround removal. I have added this
workaround, sent bug report and repro code to NVidia and promised I will let
comunitiy know when NVidia fixes the bug. So now I have good news and thus I
have reverted my changes. If community wants to keep the workaround for
longer, its OK by me. Last time Robert decided to keep it a bit longer I
suppose he may want to continue this policy.

Robert, If you decide to keep the workaround please leave new comment I have
added. It may provide information for others interested when and in which
drivers bugs were fixed.

Cheers,
Wojtek
  -----Original Message-----
  From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Donn
Mielcarek
  Sent: Friday, October 03, 2008 7:24 PM
  To: OpenSceneGraph Submissions
  Subject: Re: [osg-submissions] Right time to remove
repeatingmakeCurrentContext workaround ?


  I'm sorry, but you should not assume that everyone
  is automatically going to update his driver.  It would
  be better to make this a Cmake option.



  On Fri, Oct 3, 2008 at 10:14 AM, Wojciech Lewandowski
<[EMAIL PROTECTED]> wrote:


    Hi Robert,

    I am sending in modified GraphicsWindowWin32.cpp. Few days ago NVidia
posted certified drivers ver 178.13 that are free from the bug for which I
added the workaround. I guess its good moment to get rid of this workaround.
I have not removed it but commented out in case there are others that have
not switched to new drivers yet. This way they may revert to former version
if really needed. I think we may completely remove the code after few more
driver releases.

    Cheers,
    Wojtek

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