Hi all,

If we have a work around for some bugs in the openscenegraph core, we should
try to remove just bugs. but i can never assume that all of our client
system are uptodate. of course if we working on own system, works around are
really bad, but in general i prefer work around from driver update. so i am
not liking to update the svn. once we found a better solution this will be
greate, but actually we need
a new driver from nvidia. actually everthings works good.

adrian

2008/10/3 Wojciech Lewandowski <[EMAIL PROTECTED]>

>  Cool! Someone cares ;-)
>
> Would you volunteer to add this option to CMAke ? Unfortunately I have no
> experience in CMakeLists.txt and I would prefer to not learn it on
> contributions which could easily crash systems of other users.
>
> Now seriously, I am not pushing workaround removal. I have added this
> workaround, sent bug report and repro code to NVidia and promised I will let
> comunitiy know when NVidia fixes the bug. So now I have good news and thus I
> have reverted my changes. If community wants to keep the workaround for
> longer, its OK by me. Last time Robert decided to keep it a bit longer I
> suppose he may want to continue this policy.
>
> Robert, If you decide to keep the workaround please leave new comment I
> have added. It may provide information for others interested when and in
> which drivers bugs were fixed.
>
> Cheers,
> Wojtek
>
> -----Original Message-----
> *From:* [EMAIL PROTECTED] [mailto:
> [EMAIL PROTECTED] Behalf Of *Donn
> Mielcarek
> *Sent:* Friday, October 03, 2008 7:24 PM
> *To:* OpenSceneGraph Submissions
> *Subject:* Re: [osg-submissions] Right time to remove
> repeatingmakeCurrentContext workaround ?
>
> I'm sorry, but you should not assume that everyone
> is automatically going to update his driver.  It would
> be better to make this a Cmake option.
>
>
> On Fri, Oct 3, 2008 at 10:14 AM, Wojciech Lewandowski <
> [EMAIL PROTECTED]> wrote:
>
>>
>> Hi Robert,
>>
>> I am sending in modified GraphicsWindowWin32.cpp. Few days ago NVidia
>> posted certified drivers ver 178.13 that are free from the bug for which I
>> added the workaround. I guess its good moment to get rid of this workaround.
>> I have not removed it but commented out in case there are others that have
>> not switched to new drivers yet. This way they may revert to former version
>> if really needed. I think we may completely remove the code after few more
>> driver releases.
>>
>> Cheers,
>> Wojtek
>>
>> _______________________________________________
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>> [email protected]
>>
>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>>
>>
>
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>
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>
>


-- 
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Adrian Egli
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