Hi Robert,

I am harder to reach this week. Sorry ...

On Freitag, 24. Oktober 2008, Robert Osfield wrote:
> I've just reviewed your changes, but hacking stuff out and disabling
> the ability to not do clamping is just going fix some models for some
> users and break some models for some users.  It might be that more
> users will be assisted by this change than hindered, but still the
> original clamping change was not put in for no reason so we do no at
> least some users will have problems once I apply this change.  Then
> perhaps a few more months down the line we'll get another submission
> that flips it back the other way again and will just keep flip
> flopping between them.
>
> I think the right thing to do is strike up another discussion on
> osg-users with a call for models that demonstrate the different ends
> of the spectrum on this issue, and then work to get changes to the
> ac3d plugin then ideally load all of them as the the various end users
> expect them to without any additional input form them.  If it is a
> case that some .ac models don't follow the spec then we could just
> declare them erroneous, or add an optional parsing support for the non
> standard interpretation.

I believe I have already done so. We have previously had a thread on osg-users 
regarding that. I have put John who has requested that original offending 
change directly on the cc list. I got no answer at all from him.
He requested a change which turned out not to match ac3d's behaviour nor their 
specification for the ac files. This change came in only a few weeks ago. It 
was a patch from him that I reimplmented in a way that shared much more state 
attributes than his patch did.
IMO I must appologise for supporting his change request without looking at 
ac3d's behaviour and specification.

So this current change just reverts to what is specified, matches ac3d and 
restores a behaviour that was ok for many people for at least two years.

If John wants to have a diferent texture repeat, he can install a post read 
callback or something like that. I have already asked what he likes to have 
or if we want to have an option for that loader but we did not get any 
response.
In this case I think we can revert to the specified and ac3d matching 
behaviour.

Greetings

Mathias

-- 
Mathias Fröhlich, email: [EMAIL PROTECTED]
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