Hi Robert, I am harder to reach this week. Sorry ...
On Freitag, 24. Oktober 2008, Robert Osfield wrote: > I've just reviewed your changes, but hacking stuff out and disabling > the ability to not do clamping is just going fix some models for some > users and break some models for some users. It might be that more > users will be assisted by this change than hindered, but still the > original clamping change was not put in for no reason so we do no at > least some users will have problems once I apply this change. Then > perhaps a few more months down the line we'll get another submission > that flips it back the other way again and will just keep flip > flopping between them. > > I think the right thing to do is strike up another discussion on > osg-users with a call for models that demonstrate the different ends > of the spectrum on this issue, and then work to get changes to the > ac3d plugin then ideally load all of them as the the various end users > expect them to without any additional input form them. If it is a > case that some .ac models don't follow the spec then we could just > declare them erroneous, or add an optional parsing support for the non > standard interpretation. I believe I have already done so. We have previously had a thread on osg-users regarding that. I have put John who has requested that original offending change directly on the cc list. I got no answer at all from him. He requested a change which turned out not to match ac3d's behaviour nor their specification for the ac files. This change came in only a few weeks ago. It was a patch from him that I reimplmented in a way that shared much more state attributes than his patch did. IMO I must appologise for supporting his change request without looking at ac3d's behaviour and specification. So this current change just reverts to what is specified, matches ac3d and restores a behaviour that was ok for many people for at least two years. If John wants to have a diferent texture repeat, he can install a post read callback or something like that. I have already asked what he likes to have or if we want to have an option for that loader but we did not get any response. In this case I think we can revert to the specified and ac3d matching behaviour. Greetings Mathias -- Mathias Fröhlich, email: [EMAIL PROTECTED] _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
