Also no 64 bit support on libconv ( on windows at least ), which is biting me at this time
As BTW libconv is required for COLLADA/LIBXML Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Friday, November 07, 2008 10:48 AM To: OpenSceneGraph Submissions Subject: Re: [osg-submissions] Unicode support for Windows On Fri, Nov 7, 2008 at 3:41 PM, Simon Hammett <[EMAIL PROTECTED]> wrote: > Might be the solution. > > http://www.gnu.org/software/libiconv/ Arggg... not another dependency.... Since posting I've wonder if perhaps src/osgText/String.cpp's own UTF16/UTF8 support might be useful here. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegr aph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
