should also note with libconv part of it header/lib are LGPL but the rest is GPL ( should only need the header/LIB thouhg)
Gordon __________________________________________________________ Gordon Tomlinson Product Manager 3D Email : gtomlinson @ overwatch.textron.com __________________________________________________________ (C): (+1) 571-265-2612 (W): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura ________________________________ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Simon Hammett Sent: Friday, November 07, 2008 11:36 AM To: OpenSceneGraph Submissions Subject: Re: [osg-submissions] Unicode support for Windows 2008/11/7 Robert Osfield <[EMAIL PROTECTED]> On Fri, Nov 7, 2008 at 3:41 PM, Simon Hammett <[EMAIL PROTECTED]> wrote: > Might be the solution. > > http://www.gnu.org/software/libiconv/ Arggg... not another dependency.... Since posting I've wonder if perhaps src/osgText/String.cpp's own UTF16/UTF8 support might be useful here. lol. What's another library amongst friends?! It's gotta be better than writing the code your self, I bet that iconv stuff is deeply tedious... -- The truth is out there. Usually in header files.
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