should also note with libconv part of it header/lib are LGPL
but the rest is GPL ( should only need the header/LIB thouhg)
 

Gordon

__________________________________________________________
Gordon Tomlinson

Product Manager 3D
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________
(C): (+1) 571-265-2612
(W): (+1) 703-437-7651

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
- Master Tambo Tetsura

 
 

________________________________

From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Simon Hammett
Sent: Friday, November 07, 2008 11:36 AM
To: OpenSceneGraph Submissions
Subject: Re: [osg-submissions] Unicode support for Windows




2008/11/7 Robert Osfield <[EMAIL PROTECTED]>


        On Fri, Nov 7, 2008 at 3:41 PM, Simon Hammett
        <[EMAIL PROTECTED]> wrote:
        > Might be the solution.
        >
        > http://www.gnu.org/software/libiconv/
        
        
        Arggg... not another dependency....
        
        Since posting I've wonder if perhaps src/osgText/String.cpp's
own
        UTF16/UTF8 support might be useful here.
        
        

lol. What's another library amongst friends?!
It's gotta be better than writing the code your self,
I bet that iconv stuff is deeply tedious...

-- 
The truth is out there. Usually in header files.

_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to