Hi,

recent changes to use unicode filenames broke Cygwin build:

http://www.cdash.org/CDashPublic/index.php?project=OpenSceneGraph&date=2008-11-11

the reason is that Cygwin doesn't have std::wchar or std::wstring yet. I think 
that a clean solution is to guard all the code in ConvertUTF and 
ConvertUTF.cpp with the already existent OSG_USE_UTF8_FILENAME definition, as 
it is done in the rest of the OSG, therefore that code is only compiled is 
the user wants.

I have attached the modified files.

Regards,

Alberto

Attachment: UTF8Cygwin.tar.gz
Description: application/executable

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