Thanks Ulrich, changes now compile fine and merged and submitted to svn/trunk.
On Sun, Nov 23, 2008 at 2:35 AM, Ulrich Hertlein <[EMAIL PROTECTED]> wrote: > On 23/11/08 1:33 AM, Robert Osfield wrote: >> >> Thanks for the suggestion. The OSG itself has byte swapping support >> so perhaps this could be used in place. > > Done that, it's using osg/Endian for all conversions/checking now. > /ulrich > >> On Sat, Nov 22, 2008 at 1:17 PM, Blasius Czink<[EMAIL PROTECTED]> wrote: >>> >>> Hi Robert, >>> >>> it seems Ulrich used the functions to convert from and to network byte >>> order (big endian). >>> On Windows you have to include<Winsock2.h> and probably also to link to >>> Ws2_32.lib. >>> On unix like systems you probably have to include<arpa/inet.h> >>> (on some systems you have to include<netinet/in.h>). > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
