On Tue, 25 Nov 2008 15:27:40 +0100, Robert Osfield <[EMAIL PROTECTED]> wrote:

Hi Joakim,

Horahh!!! We got there in the end ;-)

These changes look good and are now merged and submitted to svn.

Thanks :)


The only question that I niggles at me is that of the orientation of
the axis of rotation.  This only affects axial billboards.  What type
of billboards are there in your model?


I only use axial billboards. And I use tons of them. They are placed out with different orientations in the scene.

The visual result with FSTDSS-optimization seems now to be identical to default optimization and no optimization.

But, my billboards (before optimization) are always using 0,0,0 as position, 0,0,1 as axis and 0,-1,0 as normal. It is their parent matrixtransform that decides their orientation. (the flt-plugin approach)

However, a quick test, where I modified the axis of the billboard gave the same result with FSTDSS optimization and default optimization.


What are your concerns about the orientation of the billboard axis?



--
Joakim Simonsson
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to