HI Matthias, On Fri, Dec 12, 2008 at 11:33 AM, Mattias Helsing <[email protected]> wrote: > Yes your assumptions are correct. The source packaging support is > still immature. It seems to rely on out-of-source builds *and* that > the out-of-source build tree not be placed under the source tree (like > I have). It basically takes a folder and zip it recursively. The only > control is the CPACK_IGNORE_FILES variable. The root of this is that > cmake don't know which files are in version control or not. One idea I > had was to do do 'svn export ...' to some folder and then feed that > folder to the CPackSource script.
Doing an out of source build is looking better - I just did one here and it worked just fine. I'm not sure the cpack scheme for source is very helpful - it's easy and more robust to do an svn export and then tar/gzip. I've scripted this at my end, but it'd be easy to add this as an option to Cmake directly. >> In terms of zip vs bzp2 vs gz, I'm inclined to suggest that we only do >> one, or perhaps stick to .zip for Windows, and gz for everything else. > > Yes, I agree. Will fix. Looking like .gz for everywhere would be fine and the one to standardise on. > will fix. I have only 32bit windows and linux-2.6 so I'll call for > help to test on 64bit systems. I have 64bit systems here. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
