Hi Robert,

I also wonder about the platform naming of packages, we might need to
add the architecture as well to distinguish between 32bit vs 64bit, or
VS8 vs VS9.

If we're packaging binaries, definitely. Something like this?

OpenSceneGraph-x.y.z-<platform>-<architecture>-<compiler>.zip/.exe/.tar.gz

platform = win, linux (debian/ubuntu/etc?), irix, ...
architecture = x86/x64/mips-n32/mips-o32/mips-n64/ppc/universal ...
compiler = gcc3/gcc4/vc71/vc8sp1/vc9sp1/MipsPRO ...

Whatever the convention, it needs to be uniform and scalable to future needs.

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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