Thanks Cedric, changes now merged and submitted to svn/trunk.
On Tue, Jan 20, 2009 at 12:16 AM, Cedric Pinson <[email protected]> wrote: > Hi Robert, > > I updated osgAnimation with the trunk here the update: > > examples/osganimationviewer/AnimtkViewer.cpp: > - add option to display bone (--drawbone) > - dont crash if the file does not contains a AnimationManagerBase, display > the content only > > examples/osganimationviewer/AnimtkViewerGUI.cpp: > - adjust the path of image for the gui > > include/osgAnimation/Interpolator: > - add warn message instead of old assert > > include/osgAnimation/Bone: > src/osgAnimation/Skeleton.cpp: > - change a method name to fit better with what it does. > setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace > > include/osgAnimation/Skinning: > src/osgAnimation/RigGeometry.cpp: > - add patch from Fabien Lavignotte to compute normal correctly > > include/osgAnimation/Sampler: > - adjust behviour without assert, return 0 instead of crashing > > > you can view the the full diff online on http://hg.plopbyte.net/osg-branch > i keep now the osg-trunk commit then it's easier for you to check quickly > change online > > Cheers, > Cedric > > -- > +33 (0) 6 63 20 03 56 Cedric Pinson mailto:[email protected] > http://www.plopbyte.net > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
