Thanks Cedric, changes now merged and submitted to svn/trunk.

On Tue, Jan 20, 2009 at 12:16 AM, Cedric Pinson <[email protected]> wrote:
> Hi Robert,
>
> I updated osgAnimation with the trunk here the update:
>
> examples/osganimationviewer/AnimtkViewer.cpp:
> - add option to display bone (--drawbone)
> - dont crash if the file does not contains a AnimationManagerBase, display
> the content only
>
> examples/osganimationviewer/AnimtkViewerGUI.cpp:
> - adjust the path of image for the gui
>
> include/osgAnimation/Interpolator:
> - add warn message instead of old assert
>
> include/osgAnimation/Bone:
> src/osgAnimation/Skeleton.cpp:
> - change a method name to fit better with what it does.
> setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace
>
> include/osgAnimation/Skinning:
> src/osgAnimation/RigGeometry.cpp:
> - add patch from Fabien Lavignotte to compute normal correctly
>
> include/osgAnimation/Sampler:
> - adjust behviour without assert, return 0 instead of crashing
>
>
> you can view the the full diff online on http://hg.plopbyte.net/osg-branch
> i keep now the osg-trunk commit then it's easier for you to check quickly
> change online
>
> Cheers,
> Cedric
>
> --
> +33 (0) 6 63 20 03 56  Cedric Pinson mailto:[email protected]
> http://www.plopbyte.net
>
>
>
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