Hi Maria, I have gone ahead and added exports for osgVolume::TileID and osgTerrain::TileID, and moved the constructors from the headers to the source files. The later change makes sure that the TileID classes are properly implemented in the libraries, rather than being purely defined in the headers - this should avoid issues with conflicts that we've seen in the past in similar situations.
These changes are now checked into svn/trunk and the OSG-2.8 branch. Robert. On Thu, Feb 5, 2009 at 12:05 PM, Robert Osfield <[email protected]> wrote: > Hi Maria, > > The TileID class is entirely implemented in the header so should need > to export, adding it for classes that didn't need it caused problems > for users in the past so I'm hesitant to merge. > > Could you explain what errors you see without this export. > > Robert. > > > On Thu, Feb 5, 2009 at 12:00 PM, María Ten <[email protected]> wrote: >> Hi Robert, >> >> Please you can add a OSGTERRAIN_EXPORT in the class TileID of osgTerrain. I >> need it to get access and inherit some class in my project. I attach the >> file with this change, can you merge the file? Thanks. >> >> -- >> María Ten Rodríguez >> Instituto de Automática e Informática Industrial http://www.ai2.upv.es >> Ciudad Politécnica de la Innovación >> Universidad Politécnica de Valencia >> >> _______________________________________________ >> osg-submissions mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >> >> > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
