Hi Frederic + Windows users (Paul Martz/J.S?)
I'm not familiar with the GraphicsWindowWin32.cpp, as I don't use
Windows nor been involved in writing the GraphicsWindowWin32.cpp so I
have to defer entirely to Windows volunteers to write and maintain
this particular chunk of code.
I quite simply don't understand the motivation by the original codes
that do something different for the LeftRightCursor etc in
GraphicsWindowWin32:setCursor. Since I don't understand why it's
there I cannot make a judgement call on whether it's appropriate to
remove it. If I do merge your change then there is a good chance that
it'll fix things for you but breaks things for others. There *must*
have been a reason that the code is there.
Could I have some feedback from Win32 expects about the following bit
of code that Frederic has replaced in
GraphicsWindowWin32::setCursor().
Original:
In file "/home/robert/OpenSceneGraph/src/osgViewer//GraphicsWindowWin32.cpp":
------------------------------
1945: if (mouseCursor != LeftRightCursor &&
1946: mouseCursor != UpDownCursor &&
1947: mouseCursor != TopLeftCorner &&
1948: mouseCursor != TopRightCorner &&
1949: mouseCursor != BottomLeftCorner &&
1950: mouseCursor != BottomRightCorner)
1951: {
1952: _appMouseCursor = mouseCursor;
1953: }
1954:
Fredric's version
In file "GraphicsWindowWin32.cpp":
------------------------------
1945: _appMouseCursor = mouseCursor;
Thanks for your insights,
Robert.
On Thu, Apr 23, 2009 at 8:08 PM, Frederic Bouvier <[email protected]> wrote:
> Hi Robert,
>
> the patch attached, made from r10068, fix two things, in other of importance :
>
> - the selected cursor is never shown ( second change in file ). Only the left
> arrow is always displayed.
> - remove the arbitrary ( in my sense ) limitation that the user cannot choose
> a cursor with the same shape that one used when resizing the window. This
> limitation doesn't exist for X11, and we have a diverging behaviour there (
> first change in file ). Flightgear use the LeftRightCursor in look around
> mode.
>
> Thank you very much
>
> Regards,
> -Fred
> Flightgear developer
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
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