This is necessary to build the old flt loader from the deprecated SVN.
--
Chris 'Xenon' Hanson, omo sanza lettere Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
SET(TARGET_SRC
BoundingVolumeRecords.cpp
BSPRecord.cpp
ColorPaletteRecord.cpp
CommentRecord.cpp
ControlRecord.cpp
DofRecord.cpp
ExtensionRecord.cpp
ExternalRecord.cpp
FaceRecord.cpp
FindExternalModelVisitor.cpp
flt.cpp
flt2osg.cpp
FltFile.cpp
GeoSetBuilder.cpp
GroupRecord.cpp
HeaderRecord.cpp
Input.cpp
InstanceRecords.cpp
LightPointPaletteRecords.cpp
LightPointRecord.cpp
LightPointSystemRecord.cpp
LightSourcePaletteRecord.cpp
LightSourceRecord.cpp
LocalVertexPoolRecord.cpp
LodRecord.cpp
LongIDRecord.cpp
MaterialPaletteRecord.cpp
MeshPrimitiveRecord.cpp
MeshRecord.cpp
MultiTextureRecord.cpp
ObjectRecord.cpp
OldMaterialPaletteRecord.cpp
OldVertexRecords.cpp
Pool.cpp
ReaderWriterATTR.cpp
ReaderWriterFLT.cpp
Record.cpp
RecordVisitor.cpp
Registry.cpp
RoadRecords.cpp
SwitchRecord.cpp
TextureMappingPaletteRecord.cpp
TexturePaletteRecord.cpp
TransformationRecords.cpp
UnknownRecord.cpp
UVListRecord.cpp
VertexPoolRecords.cpp
)
SET(TARGET_H
AttrData.h
BoundingVolumeRecords.h
BSPRecord.h
ColorPaletteRecord.h
CommentRecord.h
ControlRecord.h
DofRecord.h
ExtensionRecord.h
ExternalRecord.h
FaceRecord.h
FindExternalModelVisitor.h
flt.h
flt2osg.h
FltFile.h
FltRecords.h
GeoSetBuilder.h
GroupRecord.h
HeaderRecord.h
Input.h
InstanceRecords.h
LightPointPaletteRecords.h
LightPointRecord.h
LightPointSystemRecord.h
LightSourcePaletteRecord.h
LightSourceRecord.h
LocalVertexPoolRecord.h
LodRecord.h
LongIDRecord.h
MaterialPaletteRecord.h
MeshPrimitiveRecord.h
MeshRecord.h
MultiTextureRecord.h
ObjectRecord.h
OldMaterialPaletteRecord.h
OldVertexRecords.h
opcodes.h
Pool.h
ReaderWriterFLT.h
Record.h
RecordVisitor.h
Registry.h
RoadRecords.h
SwitchRecord.h
TextureMappingPaletteRecord.h
TexturePaletteRecord.h
TransformationRecords.h
UnknownRecord.h
UVListRecord.h
VertexPoolRecords.h
)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN(flt)
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org