Sorry about that, thanks for bringing to my attention...
I've found the option which caused this... by default I had plain text selected, but what happened is that I also had "reply to message in format it was sent"... my black contrast environment doesn't show the black background, as microsoft is buggy in this regard. Too bad the Amiga died... :( never liked Microsoft.

James Killian
----- Original Message ----- From: "Tomlinson, Gordon" <[email protected]>
To: "OpenSceneGraph Submissions" <[email protected]>
Sent: Friday, May 15, 2009 1:28 PM
Subject: Re: [osg-submissions] Checked iterator workarounds


Hi James

Can you please note use a black background in you emails or send them
plain text ?
As they are unreadable


Gordon
Product Manager 3d
__________________________________________________________
Gordon Tomlinson
Email  : gtomlinson @ overwatch.textron.com
__________________________________________________________



________________________________

From: [email protected]
[mailto:[email protected]] On Behalf Of
James Killian
Sent: Friday, May 15, 2009 12:32 PM
To: OpenSceneGraph Submissions
Subject: Re: [osg-submissions] Checked iterator workarounds


Ooops I responded before getting to this one... I've given it a
different subject name... sorry.
James Killian

----- Original Message ----- From: Michael Platings <mailto:[email protected]>
To: OpenSceneGraph Submissions
<mailto:[email protected]>
Sent: Monday, May 04, 2009 12:50 PM
Subject: [osg-submissions] Checked iterator workarounds

This time with a subject line :P

Hi Robert,
further to the discussion on Visual C++ checked iterators, I've
done some profiling which suggests that Group::traverse and
Polytope::setAndTransformProvidingInverse are the two functions that
would benefit most from some trivial optimisation. I've attached the
changes I've made, which should be fairly uncontroversial.
For the benefit of those who can disable checked iterators, I've
added an option for CMake.
Thanks


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