Hi Cory,

Spherical coordinates...

http://en.wikipedia.org/wiki/Spherical_coordinates

Robert.

On Tue, May 19, 2009 at 2:16 PM, Cory Riddell <[email protected]> wrote:
> Mojtaba,
>
> Since Robert brought up the naming issue, I'm wondering if you could explain
> what is spherical about this manipulator? I've been using it and it's
> working well for me (other than the occasional exception from some of the
> acos() calls), but why is it called a spherical manipulator? I've been
> thinking of it as an orbit manipulator or an azimuth-zenith manipulator.
>
> Cory
>
> Robert Osfield wrote:
>
> Hi Mojtaba,
>
> On Tue, May 19, 2009 at 12:20 PM, Robert Osfield
> <[email protected]> wrote:
>
>
> Thanks for the new camera manipulator.  I've just checked it in to
> svn/trunk as is, but am planning to do a few tweaks to get the default
> camera position to match that of the other manipulators.  I would also
> like to match of the set/get's so they fit better with how most
> classes provide get/setters for their properties.
>
>
> I've now made these changes and check them in.  One thing I'm still
> not comfortable with the naming used in the RotationMode enum:
>
>         enum RotationMode
>         {
>                 MODE_3D=0,
>                 MODE_3D_HORIZONTAL,
>                 MODE_3D_VERTICAL,
>                 MODE_2D
>         };
>
>
> I'm not sure what any of these modes actually do, it would be good to
> have names that convey what they make the manipulator behave like.  If
> we can get good names then it'll mean that then name itself will be
> enough to document what it does.    Could you have a bash at
> explaining what each of these modes maps to in terms of bahavior then
> perhaps as a community we can work out what would be most appropriate
> naming.
>
> Thanks,
> Robert.
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