Hi Martin, I've done a quick check over the submission and it's pretty large, nearly 10,000 lines of code so isn't something that can easily just drop into an existing library like osgUtil. It almost deserves a utility library all of it's own...
There are other efforts underway that are developing geometry construction utilities for the OSG, so it might be worth making this work part of that effort. I'm afraid I can't recall the project name or author's names, we'll need to do some searching of the osg archives for this. Robert. On Mon, May 11, 2009 at 4:59 AM, Martin Beckett <[email protected]> wrote: > Surface mesh generator based on the Poisson surface reconstruction method > http://www.cs.jhu.edu/~misha/Code/PoissonRecon/ > > It generates a 2d or 3d surface mesh using an octree and marching cubes but > adaptively sizes the interval to match the rate of change of the surface so > uses much less memory and time. > The degree of detail can be selected, although unfortunately it has to > re-process the entire data to produce more detail - you can do continual LOD. > > It uses the normals to identify the local curvature so is ideal for data > obtained from LIDAR or from laser surface measurements where the normals are > known. > > It's the best 3D shape surface generator I have found so far and is better > than the Delaunay Trianglulator for large 2.5D surfaces. > > Thanks > Martin Beckett > > > ps. The original code is heavily templated and so uses a .inl file for each > .h. Not sure how OSG wants to deal with this. > > pps. Feel free to think of a better name! > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=11778#11778 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
