Thanks Woktek, fix now merged and submitted to svn/trunk.
2009/5/22 Wojciech Lewandowski <[email protected]>: > Hi Robert, > > Two fixes for LUMINANCE and ALPHA_LUMINACE pixel formats written into DDS > file. Component masks were incorrect. I tested results with ultimate DDS > compatibitlity tester ie Microsoft DirectX Texture tool ;-). I have also > added comment with warning about possible problems when writing other than 8 > bit component pixel formats. > > Cheers, > Wojtek > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
