HI Don,

I've just had a look at your new rev of your qt example and with a
tweak of the qosgwidget.pro I got the example to compile, but it
failed on linking due to trying to link against osgTextd.so.   I don't
routinely build debug libraries - I only do so when I need debug info,
as debug performance distorts all benchmarking to be useful for normal
OSG dev work.  I would guess others under unices will be the same -
just compiling the OSG as a release build unless they specially need
the debug build.

Could you have a look at Loic's port of your example to use Cmake?
Getting the example to build as part of the core OSG would help avoid
the various build issues with finding the OSG etc.

Robert.

On Tue, May 19, 2009 at 7:40 PM, Don Leich <[email protected]> wrote:
> Hi Robert,
>
> I see someone else managed to build with cmake.  I haven't had time to
> process that yet, but I've made my .pro file no longer rely on environment
> variable, and the example will now build and run on Linux and Win32.
> There are problems on Mac, but we get something.  Perhaps newer libs for
> Qt would help.
>
> There were a few changes to the source for Win32 event handling, so I
> made a new tarball of the complete example.
>
> -Don
>
>
> Robert Osfield wrote:
>>
>> Hi Don,
>>
>> I just did a quite compile test using qmake and got errors relating to
>> finding my local OSG version.  I haven't installed the OSG, and it
>> looks like from the build that it requires me to install the OSG.  Is
>> this correct?
>>
>> For me to merge this example we'll need to get it to build as part of
>> the OSG, or at least to work without needing to install the OSG.
>>
>> Any thoughts on CMake vs qmake support?   I believe CMake support the
>> moc compiler although I've never used it.
>>
>> Robert.
>>
>> On Mon, May 18, 2009 at 6:42 PM, Don Leich <[email protected]> wrote:
>>
>>> Hi all,
>>>
>>> This is something that has been our Qt/OSG integration testbed here for
>>> a couple of months.  We just dusted it off recently and got permission to
>>> post it and some time to clean it up.  This demo uses Qt .ui files to
>>> define the basic GUI and re-works the object heirarchy from the
>>> osgviewerQT
>>> example so we can have a 4-way split window with a different scene graph
>>> in
>>> each of the 4 views, and an optional 5th view in it's own window.  All is
>>> managed by a CompositeViewer.
>>>
>>> Qt 4.4.3 was used for this example.
>>>
>>> --Don
>>>
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>>>
>>> Donald Leich                      Mailto:[email protected]
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>>>
>>>
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>>
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>>
>
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