Hi JS, On Thu, Jun 25, 2009 at 3:36 PM, Jean-Sébastien Guay<[email protected]> wrote: > So perhaps the problem here is that you're both using versions of ffmpeg > that do this differently? When I looked before, FindFFMPEG.cmake added all > of these to the include path (both the base ffmpeg/include and all the > ffmpeg/include/lib* paths) precisely so that it would work with any version > of ffmpeg. Is this what you've changed Robert?
On the system I has access to yesterday it only had one FFmpeg installed, and for some reason which we didn't fathom CMakeSetup wasn't locating the headers correctly, which is why I tweaked the FindFFmpeg.cmake to what is now, alas this broke things for other platforms... Unfortunately the machine and it's owner have headed back to Aberdeen so no longer have direct access to it so I can't go and tinker right now. I'm curious that things were working for other Windows users. Exactly what setup and settings do you use yourself when building the OSG against ffmpeg? Do you have any problems with the previous find script? Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
