Hi Robert, As for the VC binaries, I push up the topic. :) This is the 2nd and last one! Hope you'll find enough time... I share out this!
Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- Mail Original ----- De: "Sukender" <[email protected]> À: [email protected] Envoyé: Vendredi 31 Juillet 2009 22h22:49 GMT +01:00 Amsterdam / Berlin / Berne / Rome / Stockholm / Vienne Objet: [osg-submissions] Tiny fix for double precision boundingsphere Hi, Title says all! I compiled using double precision bounding boxes and spheres. I had a compiler error. Here is the tiny fix. File: src/osgPresentation/SlideShowConstructor.cpp BASE rev: 10517 Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
