Thanks Sukender. I've made many changes to this particular file since you made yours, so rather than merge your changes I've just done a clean build with double bounding sphere and bounding box selected and got the compile error and have fixed it, no doubt with a similar fix to what you made. My fix is now checked into svn/trunk.
Cheers, Robert. On Fri, Jul 31, 2009 at 9:22 PM, Sukender<[email protected]> wrote: > Hi, > > Title says all! I compiled using double precision bounding boxes and > spheres. I had a compiler error. Here is the tiny fix. > > File: src/osgPresentation/SlideShowConstructor.cpp > BASE rev: 10517 > > Sukender > PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
