Oops. Just sent this to an outdated submissions address. I hope it doesn't appear twice.
As I mentioned here http://www.mail-archive.com/[email protected]/msg33967.html , interpolating through HSV space gives a rainbow color effect which does not mimic the simple RGB color interpolation that OpenGL does. It's overkill and causes unexpected visual artifacts. In the attached files I've removed the conversion to HSV so that interpolation happens in RGB space. -- Terry Welsh / mogumbo 'at' gmail.com www.reallyslick.com / www.mogumbo.com
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