Hi Christian,

Could you please send the complete modified file as patch is
unreliable means of reviewing merging submission - your patch even
fails to apply cleanly.

Details of the submissions protocol can be found at:
http://www.openscenegraph.org/projects/osg/wiki/MailingLists/SubmissionsProtocol

Thanks,
Robert.


On Wed, Nov 25, 2009 at 5:54 AM, Christian Ehrlicher
<[email protected]> wrote:
> Hi,
>
> during profiling my program I found out that there's a lot of memory
> (de)allocation going on in OverlayNode::cut().
>
> So instead creating inner-loop variables 'distances' and 'newVertices'
> every time, I moved the creation out of the loop and just do a clear() +
> reserve() inside the loop. This allows std::vector<> to reuse the old
> memory instead allocating new when the new size <= oldsize.
>
>
> Christian Ehrlicher
>
>
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> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
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