Thanks Mathias, fix now merged and submitted to svn/trunk.

2010/3/5 Mathias Fröhlich <[email protected]>

>
> Hi Robert,
>
> Not so long time ago, there was a complaint about the ac3d plugin not
> honoring
> absolute filenames for the texture images.
>
> The attached change should fix this by at first looking at the absolute
> file
> name to load a texture and then, if that fails, strip away any paths to try
> that again with the bare file name.
> The change also fixes a possible exception that could be triggered by an
> out
> of bounds std::string access which is now avoided by using functions from
> osgDB/FileUtils.
>
> The change is based on rev 11161.
>
> Please apply.
>
> Greetings
>
> Mathias
>
> --
> Dr. Mathias Fröhlich, science + computing ag, Software Solutions
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