Thanks Sukender, changes now merged and submitted to svn/trunk.

On Thu, Apr 8, 2010 at 9:48 AM, Sukender <[email protected]> wrote:
> Hi Robert,
>
> After discussion with Paul Martz, here is a fix for 3DS reader/writer (on 
> rev. 11315) + some changes. Changelog:
>
> - Fixed handling of MatrixTransforms (still doesn't support other Transforms 
> types). Fixes things for OSG, DeepExploration, 3DSMax...
> - Added support for writing double precision vertices by converting them.
> - Added base code for future compatibility option (3rd-party apps that don't 
> read animation data). See "DISABLE_3DS_ANIMATION" compile flag.
>
> Happy merging!
> Cheers,
>
> Sukender
> PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
>
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