Thanks Sukender, changes now merged and submitted to svn/trunk.
On Thu, Apr 8, 2010 at 9:48 AM, Sukender <[email protected]> wrote: > Hi Robert, > > After discussion with Paul Martz, here is a fix for 3DS reader/writer (on > rev. 11315) + some changes. Changelog: > > - Fixed handling of MatrixTransforms (still doesn't support other Transforms > types). Fixes things for OSG, DeepExploration, 3DSMax... > - Added support for writing double precision vertices by converting them. > - Added base code for future compatibility option (3rd-party apps that don't > read animation data). See "DISABLE_3DS_ANIMATION" compile flag. > > Happy merging! > Cheers, > > Sukender > PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
