Thanks Colin, type of changes I like - less code and less bugs ;-)

Changes now merged and submitted to svn/trunk.

On Thu, Apr 15, 2010 at 2:41 PM, Colin McDonald
<[email protected]> wrote:
> Hi Robert,
>
> The new 3ds plugin isn't working at all on big-endian machines, due to
> a byte order issue.
>
> The problem is that osg::SwapBytes code has been copied from the old
> plugin to the new one, but the latest lib3ds also incorporates code to
> handle byte ordering in read & writing.  So the net result is that the
> swap is done twice.
>
> The solution is simply to remove the custom osg code, and use the
> stock lib3ds code.  The attached files are against today's revision
> 11331.  I've tested on Sparc & Intel.
>
> Regards
>
> Colin McDonald
>
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>
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