Thanks Mourad, changes now merged and submitted to svn/trunk.

On Mon, Apr 19, 2010 at 10:47 PM, Mourad Boufarguine
<[email protected]> wrote:
> Hi Robert,
> This submission fixes osgDAE::toString(*) unresolved external symbols
> compile errors (on VS).
> Mourad
> On Mon, Apr 19, 2010 at 3:26 PM, Robert Osfield <[email protected]>
> wrote:
>>
>> Thanks Sukender, changes now merged and submitted to svn/trunk.
>>
>> On Tue, Mar 30, 2010 at 9:42 AM, Sukender <[email protected]> wrote:
>> > Hi Robert,
>> >
>> > Here are some of our changes for the DAE plugin. (Warning: the attached
>> > files are not against the latest revision, but just before: rev. 11200).
>> >
>> > >From Cédric Rabemananjara:
>> > - add option "DaeEarthTex" to replace the "#ifndef EARTH_TEX"
>> > - add option "ZUpAxis" to indicate if the up axis is on Z axis
>> > - add option "ForceTexture" to force the use an image for a texture,
>> > even if the file is not found
>> >
>> > Cheers,
>> >
>> > Sukender
>> > PVLE - Lightweight cross-platform game engine -
>> > http://pvle.sourceforge.net/
>> >
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>> >
>> >
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