Hi Robert, Thanks for committing the change.
On 4/20/10, Robert Osfield <[email protected]> wrote: > Ahhh, I assumed the first argument of the same type as the node_id > that comparison was being done against. It's really odd that the sort > was done against the node_id then the binary search done against the > user_id when both are of different types. This code feels really > odd. I'm reading the block of code and struggling to work out what > it's doing: Yes, I certainly haven't got my head around it all. I just strove to get the same output on Solaris/SPARC as on Windows. And, with Sukender's updated plugin it all seems to be working well now, I'm getting good results importing 3ds models which caused problems with the old plugin. I have logged the casting problem with the lib3ds project. Perhaps it will prompt some scrutiny of the user_id/node_id types. Regards Colin McDonald _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
