Hi Roland
I am following the subject for a javascript implementation with webgl. I
looked into the submission and used as draft the similar idea to
generate shader to use with opengl es 2.0.

You can have a view of the first demo on
http://plopbyte.net/?page_id=111/

The idea is to do a small OpenSceneGraph in javascript to use in
browser.

Cheers,
Cedric

On Fri, 2010-04-23 at 15:00 +0000, Roland Smeenk wrote:
> Sorry, no updates since submission. I am currently too busy with other 
> things. There will undoubtedly be questions and things to discuss. 
> I am ready for them and hopefully others will also dive in especially if we 
> need to make specific parts of OSG working with shader composition. (shadows, 
> skinning etc.)
> 
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=27226#27226
> 
> 
> 
> 
> 
> _______________________________________________
> osg-submissions mailing list
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> 

-- 
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net

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