Hi Roland I am following the subject for a javascript implementation with webgl. I looked into the submission and used as draft the similar idea to generate shader to use with opengl es 2.0.
You can have a view of the first demo on http://plopbyte.net/?page_id=111/ The idea is to do a small OpenSceneGraph in javascript to use in browser. Cheers, Cedric On Fri, 2010-04-23 at 15:00 +0000, Roland Smeenk wrote: > Sorry, no updates since submission. I am currently too busy with other > things. There will undoubtedly be questions and things to discuss. > I am ready for them and hopefully others will also dive in especially if we > need to make specific parts of OSG working with shader composition. (shadows, > skinning etc.) > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=27226#27226 > > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > -- Provide OpenGL services around OpenSceneGraph and more +33 659 598 614 Cedric Pinson mailto:[email protected] http://www.plopbyte.net
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