Hi Robert, 2010/5/18 Robert Osfield <[email protected]>: > An interesting aspect to this process of hang made serializers is how > it's catching errors or missing set/get property parings in classes. >
The entire code will be really clean and easy-to-read if we could make most class methods as set/get properties. Beginners will also benefit from that because of fewer steps to follow and then easier to learn. I'm looking forward to keep improving OSG and introducing it to more and more developers. :) > W.r.t 3D GUI/GUIChan this sounds interesting - one of the current > restrictions of osgWidget is that it's designed around 2D projections, > so it'd be good to loose this constraint. I'm not quite sure what you > mean byu GUIChan though. > Unfortunately, GUIChan seems to be designed on 2D screens, too. The major advantage of GUIChan is non-intrusive, and easy to integrate and extend. I'm investigating other 3D GUI tools at the same time, for instance, CEGUI, Agar and Gigi. Maybe we could find a better GUI system for integrating with the 3D world out of them. Cheers, Wang Rui _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
