On Tue, Jul 6, 2010 at 6:18 AM, Roman Grigoriev <[email protected]>wrote:

> Hi,Tim
> Thanx for real nice submission!
> Now I can make hardware instancing with uniform buffers
> I also seek how to make Transform_feedback works out with OSG to implement
> this
> http://rastergrid.com/blog/2010/02/instance-culling-using-geometry-shaders/
> .
>
Yeah, I also found that post to be  very interesting.

> P.S. But I see your submission is not in trunk. I don't know why but I
> think osg users definitly needs it.
>
I think Robert is busy with shader composition and hasn't looked at any
substantial submissions for a little while.

>
> Thank you!
>
> Cheers,
> Roman
>
> Tim
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