On Tue, Jul 6, 2010 at 6:18 AM, Roman Grigoriev <[email protected]>wrote:
> Hi,Tim > Thanx for real nice submission! > Now I can make hardware instancing with uniform buffers > I also seek how to make Transform_feedback works out with OSG to implement > this > http://rastergrid.com/blog/2010/02/instance-culling-using-geometry-shaders/ > . > Yeah, I also found that post to be very interesting. > P.S. But I see your submission is not in trunk. I don't know why but I > think osg users definitly needs it. > I think Robert is busy with shader composition and hasn't looked at any substantial submissions for a little while. > > Thank you! > > Cheers, > Roman > > Tim
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