Hi Wojtek,
Volunteer was found and failed to accomplish the task.
## preprocessor operator does not work yet with GLSL.
I tested on recent NVidia 257.21 drivers.
That's a shame, it would have made things easier...
Do you have a volunteer that would be able to move the search & replace
functions from StandardShadowMap to ShadowTechnique, and then use them
in ShadowMap and SoftShadowMap to be able to change the texture units? :-)
J-S
--
______________________________________________________
Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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