Hi Wojtek,

Volunteer was found and failed to accomplish the task.
## preprocessor operator does not work yet with GLSL.
I tested on recent NVidia 257.21 drivers.

That's a shame, it would have made things easier...

Do you have a volunteer that would be able to move the search & replace functions from StandardShadowMap to ShadowTechnique, and then use them in ShadowMap and SoftShadowMap to be able to change the texture units? :-)

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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