Thanks Brad, fix now merged and submitted to svn/trunk.
On Tue, Aug 10, 2010 at 11:14 PM, Anderegg, Bradley G <[email protected]> wrote: > Hi, > > > > I fixed a problem with a stack overflow error in Particle.cpp. When the > hexagon particle renders it does a glPushMatrix with no matching > glPopMatrix, I simply added a glPopMatrix at the end of the rendering code. > > > > Brad > > > > Senior Software Engineer > > Alion Science & Technology Corporation > > BMH Operation - A CMMI Maturity Level 3 Organization > > 5365 Robin Hood Road, Suite 100 > > Norfolk, VA 23513 > > Desk: (757) 857-5670 x257 > > Fax: (757) 857-6781 > > www.alionscience.com > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
