Thanks Maria, changes now merged and submitted to svn/trunk.
On Tue, Jul 13, 2010 at 11:26 AM, María Ten <[email protected]> wrote: > > Hi, > > Importing 3ds files with a texture for the diffuse component and other one > for opacity does not work with the osg 3ds plugin. In the attached file, > there is a fix to solve this issue but it does not support textures without > alpha channel in the opacity component (like black and white textures used > in 3ds max to achieve the transparency). There is attached a test 3ds file > too. > > Regards, > > -- > María Ten Rodríguez > > gvSIG 3D Blog: > http://gvsig3d.blogspot.com > > Instituto de Automática e Informática Industrial http://www.ai2.upv.es > Ciudad Politécnica de la Innovación > Universidad Politécnica de Valencia > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
