Thanks Maria, changes now merged and submitted to svn/trunk.

On Tue, Jul 13, 2010 at 11:26 AM, María Ten <[email protected]> wrote:
>
> Hi,
>
> Importing 3ds files with a texture for the diffuse component and other one
> for opacity does not work with the osg 3ds plugin. In the attached file,
> there is a fix to solve this issue but it does not support textures without
> alpha channel in the opacity component (like black and white textures used
> in 3ds max to achieve the transparency). There is attached a test 3ds file
> too.
>
> Regards,
>
> --
> María Ten Rodríguez
>
> gvSIG 3D Blog:
> http://gvsig3d.blogspot.com
>
> Instituto de Automática e Informática Industrial  http://www.ai2.upv.es
> Ciudad Politécnica de la Innovación
> Universidad Politécnica de Valencia
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to