Thanks JS, changes now merged and submitted to svn/trunk.
On Thu, Sep 23, 2010 at 9:10 PM, Jean-Sébastien Guay <[email protected]> wrote: > Hi Robert, > > Changeset 10833 renames discardAllDeletedGLObjects() to > discardAllGLObjects() in src/osg/GLObjects.cpp, but the declaration of the > function in include/osg/GLObjects remained. So an app using an old version > of OSG that called this function would now fail with a linker error instead > of a compile error as it should. > > Removed the declaration. Also fixed a small typo in the following doxygen > comment. > > I'm currently compiling our framework, previously compiled against OSG > 2.8.3, against trunk to test it out, and aside from the change of > MatrixManipulator to CameraManipulator, and the removal of the EXT suffixes > in FBOExtensions, this was the only thing I tripped on. I haven't yet done > any runtime testing but I don't expect any trouble now that it compiles. > (isn't compilation proof that it works? :-) ) > > Thanks, > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [email protected] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
