Thanks JS, changes now merged and submitted to svn/trunk.

On Thu, Sep 23, 2010 at 9:10 PM, Jean-Sébastien Guay
<[email protected]> wrote:
> Hi Robert,
>
> Changeset 10833 renames discardAllDeletedGLObjects() to
> discardAllGLObjects() in src/osg/GLObjects.cpp, but the declaration of the
> function in include/osg/GLObjects remained. So an app using an old version
> of OSG that called this function would now fail with a linker error instead
> of a compile error as it should.
>
> Removed the declaration. Also fixed a small typo in the following doxygen
> comment.
>
> I'm currently compiling our framework, previously compiled against OSG
> 2.8.3, against trunk to test it out, and aside from the change of
> MatrixManipulator to CameraManipulator, and the removal of the EXT suffixes
> in FBOExtensions, this was the only thing I tripped on. I haven't yet done
> any runtime testing but I don't expect any trouble now that it compiles.
> (isn't compilation proof that it works? :-) )
>
> Thanks,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
>
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