When a osg::Geometry node is loaded from a ".osgb" file, there is no element buffer object created for the primitives element indices, although _useVertexBufferObjects is enabled. This bug decreases the rendering performance. Please find my attached proposal for fixing this issue.
--Alex ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=32562#32562 Attachments: http://forum.openscenegraph.org//files/fix_for_no_element_buffers_used_277.zip _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
