When a osg::Geometry node is loaded from a ".osgb" file, there is no element 
buffer object created for the primitives element indices, although 
_useVertexBufferObjects is enabled. This bug decreases the rendering 
performance.
Please find my attached proposal for fixing this issue.

--Alex

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=32562#32562




Attachments: 
http://forum.openscenegraph.org//files/fix_for_no_element_buffers_used_277.zip


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