17.11.2010 15:40, Alexander Irion wrote:
Hello!

In GLBufferObject::compileBuffer(), shouldn't that


Code:
if (previousEndOfBufferDataMarker==newTotalSize)
{
   offsetChanged = true;
}



better be:


Code:
if (previousEndOfBufferDataMarker!=newTotalSize)
{
   offsetChanged = true;
}



;-)

--Alex

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Hi,

Please take a look at http://www.mail-archive.com/[email protected]/msg06111.html
This problem fixed in trunk.

Mikhail.
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