Hi Rui, On Mon, Dec 13, 2010 at 12:30 PM, Wang Rui <[email protected]> wrote: > Fantastic! Let's first thank the Gmail team for making it possible to > find this 'relic' still entire. :-D
Ooo it's simpler than having to do a search, I've just got a thread for osg-submissions that I leave all submissions in until I've dealt with them in some way. So it's just a matter of scrolling down the list. > This makes me remember another submission osgposter, which is used for > outputting hi-res pictures but is thought to be a little complicated > because of loading the highest levels of paged files. I'd like to make > a review and re-submit it again tomorrow to see if it's still usable > for current release. Funny you should mention it... I've just merged it, was just about to start testing and then up popped your email ;-) > I'm working with another engineer on the problem of converting system > codepages into UTF-8/wide chars under different platforms. It may > require some time before I could submit this to the trunk to improve > the capability of handling unicode strings, so no need to wait for it > before the 3.0 release. :-) By the way, do you think it necessary to > have an independent osg::String class (works like QString in Qt) > replacing normal std::string parameter in osgDB and other namespaces? What value add would this have over std::string? Personally I'd rather keep to just using std:: containers where possible. Only when we really have to am I happy to have us start creating our own containers. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
