Hi Torben, On Mon, Dec 20, 2010 at 12:13 PM, Robert Osfield <[email protected]> wrote: > I'm thinking that it might be possible to just move the include of gl3.h > vs gl.h to the section that currently handles GL1/GL3.
I have now move the #include <GL3/gl3.h> into the section that handles GL1/GL2. Could you let me know if this fixes the issues you've seen. My changes are checked into svn/trunk. Cheers, Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
