Hi Robert,

These two tiny changes (on trunk rev. 12090) prepare a future change.

1. Made code a bit more readable/cleaner.
2. Removed unecessary code. Also made sure the images names are not truncated 
in the middle of an UTF8 character. You'll find there a function called 
utf8TruncateBytes(), which may be moved in core OSG (osgDB/ConvertUTF I guess). 
Feel free to do it if you feel it that way.

Cheers,

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

Attachment: 3DS 2011-02-25 - [Minor] Made code a bit clearer.7z
Description: application/7z-compressed

Attachment: 3DS 2011-02-25 - Removed unecessary code, made sure the image names are not truncated in the middle of an UTF8 character.7z
Description: application/7z-compressed

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