Hi Robert, These two tiny changes (on trunk rev. 12090) prepare a future change.
1. Made code a bit more readable/cleaner. 2. Removed unecessary code. Also made sure the images names are not truncated in the middle of an UTF8 character. You'll find there a function called utf8TruncateBytes(), which may be moved in core OSG (osgDB/ConvertUTF I guess). Feel free to do it if you feel it that way. Cheers, Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/
3DS 2011-02-25 - [Minor] Made code a bit clearer.7z
Description: application/7z-compressed
3DS 2011-02-25 - Removed unecessary code, made sure the image names are not truncated in the middle of an UTF8 character.7z
Description: application/7z-compressed
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
