Hi Robert,

here is a patch that implements Win32 HW-synced swapping using 
wglJoinSwapGroupNV, wglBindSwapBarrierNV and the existing traits.  It was 
tested with multiple ATI FirePro S400 cards. 

I also fixed the vsync implementation introduced with rev.11357 that was 
crashing with the Windows Error #170. So I removed your temporary /* */ around 
the vsync condition...

Cheers
Marius Heise

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=37719#37719




Attachments: 
http://forum.openscenegraph.org//files/osg_trunk_hwsyncpatch_879.zip


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